The Chaos of Nature
Here’s Mandrake Art Director Tobias Cook, who was also Lead Artist on Sunless Skies, on how we’ve created a brand new world for Mandrake.
Until now, we’ve mostly been working in Fallen London, a setting that substantively takes place in a cave, with little in the way of sunlight, seasons, or real weather. In Mandrake, we’re making a new visual world from scratch, which as you might expect begins with asking questions: what are our visual touchpoints? What are we trying to say about the world?
A Grounded World
Mandrake has a fantasy setting, but we want it to feel like a believable, natural space. …